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Re: Bugs

Posted: 12 May 2021, 20:51
by king achilles
^ Forwarded - but game 3074 is already finished. Do you have an ongoing game number for this?

Re: Bugs

Posted: 13 May 2021, 16:33
by Rahl
That was game #3067 round 28, but have since played that game and killed those spies.

It just happened in game #3075 round 19, placed a lookout and lost some visibility from one of my spies, the hexes were visible at the start of the turn, but became "Unknown Territory" at the moment I placed the lookout - the same time that many other 'non-cloaked' hexes became visible due to the increased range(as expected). That Master Spy can now only 'see' adjacent hexes, but has Vision++ and plenty of range, and those now non-visible hexes are under a cloaker of the same faction as the spy.

Also note, that particular spy had been infiltrated in an earlier turn (not this same turn), although I did do some infiltration on a different player this turn - but those units were all range 1, so still can only "see" adjacent (as expected).

I will hold off on completing my turn so that you can take a look, after taking my attacks, only that single spy remains (the one experiencing this issue).

Please let me know how long you would like me to wait before ending my turn.

Re: Bugs

Posted: 13 May 2021, 18:27
by king achilles
it is possible that recalculation was flawed in certain situations. The webmaster has made some recent changes.

Re: Bugs

Posted: 16 May 2021, 20:12
by Rahl
Just checked #3075 and no change, any word back from where you 'Forwarded' my report?

Less than 48 hours left on the turn countdown, so I will have to end my turn pretty soon - hopefully you were/are able to get the data you needed.

Re: Bugs

Posted: 17 May 2021, 18:04
by king achilles
It was forwarded to the webmaster that is why he made some changes in order to fix your issue.I will ask him to look at it again.

Re: Bugs

Posted: 17 May 2021, 20:27
by Rahl
Ohhh, I had read that as 'some of the recent changes may have caused this issue'.

Even though I will be ending my turn soon, the effect should still be apparent until/unless another player does something to effect the situation.

Thanks for looking into this.

Re: Bugs

Posted: 18 May 2021, 16:01
by king achilles
^ New patch has been released.

Re: Bugs

Posted: 18 May 2021, 23:07
by Rahl
I again checked #3075 and it the visibility for that spy is now as expected (i.e. it looks to be working properly after the patch). Nicely done.

FYI, I believe I have also seen some oddities with neutral cloakers, hard to say as it's more difficult to narrow down what might be going on, if anything. I can sometimes see some areas under a neutral cloaker(and the cloaker itself) and I can't figure out how the game visibility mechanics are allowing that... I can post back if I can gather specifics if you like, but thought you might want the heads-up regardless.

Oh yes, I did have one other question, is it acceptable to create/use another account to test things out in the simulator? Don't want to break the rules, but can't really create specific scenarios for testing with Randbot.

Again, appreciate your help in getting this resolved :)

Re: Bugs

Posted: 21 May 2021, 12:58
by gerin_oil
Senet round 1, received a second throw of sticks and can't make a valid move
Image
why can't I move house 8 to house 9? or progress my furthest piece?
is this because the programming doesn't allow for anything other than house 10 to move on round 1?

Re: Bugs

Posted: 21 May 2021, 18:29
by king achilles
Rahl - go ahead.

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gerin_oil - your inquiry has been forwarded to the webmaster.