Bugs

Triqqy discussions about board games, card games and other matters of grand import
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Zarkov
Posts: 60
Joined: 13 Nov 2016, 11:21

Re: Bugs

#121 Postby Zarkov » 12 Jan 2017, 07:22

The chat is working. Thanks.

The rematch issue occured in game T&E 331. Hitting the rematch button sent out an invite to Donegal, but not to Knivel; then page stalled. I could see the private request in the lobby, with only one invite. I tried again after reloading the game tab, same result.

Knivel tried the rematch button in that game twice, too. I'm not sure if Donegal got one of those invites, but no invite reached me.

I haven't tried since you fixed the other bug; I don't want to pester Donegal.

king achilles
Posts: 197
Joined: 14 Jan 2016, 11:50

Re: Bugs

#122 Postby king achilles » 12 Jan 2017, 21:36

Thank you. This should be fixed now.

Silly Knig-it
Posts: 32
Joined: 14 Jan 2016, 11:50

Re: Bugs

#123 Postby Silly Knig-it » 13 Jan 2017, 03:04

None of the scoreboards for individual games, (Backgammon, Lost Cities, etc) are working.

Mac OS10.12.2
Chrome Version 55.0.2883.95
Firefox 50.1.0

Zarkov
Posts: 60
Joined: 13 Nov 2016, 11:21

Re: Bugs

#124 Postby Zarkov » 13 Jan 2017, 14:45

There's a bug with the tile count in E&T. The game starts with a full "bag" of 143 tiles AND gives each player 6 tiles, in addition, without taking them out of the bag.

At the start of the game, the full bag holds 143 tiles. (Not counting the 10 temples placed on the board before the game starts.) Then, by the rules, each of the players should get 6 of these tiles, leaving e.g. 119 in the bag for a 4-player game before the first move is made.

(I'm not sure this is the only bug. Take, for example, game 321. We are two players, 36 (!) rounds in, and the display shows still 105 tiles left. Even with 6*2=12 additional tiles, 105 tiles after 36 rounds sounds a lot. To be sure, I'd have to go through the log and count tiles used, though. A bit awkward with the tiny log window, but I'd be willing if I had the log as a textfile.)

king achilles
Posts: 197
Joined: 14 Jan 2016, 11:50

Re: Bugs

#125 Postby king achilles » 13 Jan 2017, 19:25

Silly Knig-it wrote:None of the scoreboards for individual games, (Backgammon, Lost Cities, etc) are working.

Mac OS10.12.2
Chrome Version 55.0.2883.95
Firefox 50.1.0

This should be fixed.

king achilles
Posts: 197
Joined: 14 Jan 2016, 11:50

Re: Bugs

#126 Postby king achilles » 13 Jan 2017, 20:18

Zarkov wrote:There's a bug with the tile count in E&T. The game starts with a full "bag" of 143 tiles AND gives each player 6 tiles, in addition, without taking them out of the bag.

At the start of the game, the full bag holds 143 tiles. (Not counting the 10 temples placed on the board before the game starts.) Then, by the rules, each of the players should get 6 of these tiles, leaving e.g. 119 in the bag for a 4-player game before the first move is made.

(I'm not sure this is the only bug. Take, for example, game 321. We are two players, 36 (!) rounds in, and the display shows still 105 tiles left. Even with 6*2=12 additional tiles, 105 tiles after 36 rounds sounds a lot. To be sure, I'd have to go through the log and count tiles used, though. A bit awkward with the tiny log window, but I'd be willing if I had the log as a textfile.)

Could you check again?

Zarkov
Posts: 60
Joined: 13 Nov 2016, 11:21

Re: Bugs

#127 Postby Zarkov » 14 Jan 2017, 07:04

king achilles wrote:
Zarkov wrote:There's a bug with the tile count in E&T.

Could you check again?


I can't create new games with more than 2 players, but I checked two existing games and a newly created 2p one.

One 3p game, T&E 346, started two days ago, has too many tiles: remaining bag 132 tiles, plus 11 placed = 143 tiles already, and in addition each of the 3 players has 6 tiles in his hand = 151 in total. (I cannot tell if this was wrong at the beginning or if the wrong count developed in-game.)

One 3p game started yesterday before my last post, T&E 348, has the correct count: a remaining bag of 122 tiles, plus 3 tiles placed, plus 3 players with 6 tiles each in hand = 143 tiles total.

The newly created 2p game, T&E 349, is also correct: 131 tiles in the beginning bag plus 6 tiles for each of two players = 143 total.

Zarkov
Posts: 60
Joined: 13 Nov 2016, 11:21

Re: Bugs

#128 Postby Zarkov » 14 Jan 2017, 14:01

Added: The bag for game 346 now contains the correct number of tiles.

Zarkov
Posts: 60
Joined: 13 Nov 2016, 11:21

Re: Bugs

#129 Postby Zarkov » 15 Jan 2017, 08:39

Two little things:

- When you open a game from the lobby in a new tab to make your turn while leaving the lobby tab open, after your move the lobby will contain both the old entry for said game (saying it's your turn still) and a new one as well (up-to-date and showing it's the next player's turn). Example with a double entry for game 347:

Image


- When trying to access the forum right now, my password no longer worked. I had to request a new one. I had been able to log in and access the lobby a short while before without any problems, and was still logged in while attempting to go to the forum.

Zarkov
Posts: 60
Joined: 13 Nov 2016, 11:21

Re: Bugs

#130 Postby Zarkov » 15 Jan 2017, 12:03

Tile count addendum 2: When discarding and replacing tiles from your hand, the new tiles seem not to get subtracted from the bag correctly. In game T&E 351, my opponent just replaced 1 tile from his hand for a new one. Now the count is off by 1: 127 in the bag, plus 12 for the two hands, plus 4 placed, plus the 1 replaced and discarded = 144 tiles total instead of 143.

The same seems to be true for tiles added from your hand as support during conflicts. In game 347, one player committed 2 tiles, and the count is off by 2: there are currently 104 in the bag, 21 placed, 18 in hand, plus 2 committed during a conflict = 145 total.


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