Bugs

Triqqy discussions about board games, card games and other matters of grand import
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king achilles
Posts: 197
Joined: 14 Jan 2016, 11:50

Re: Bugs

#161 Postby king achilles » 03 Mar 2017, 18:00

Game 488: I can't put a tile on that hex.

Does the issue persists if you refresh the page?

Scha
Posts: 3
Joined: 30 Jan 2017, 10:39

Re: Bugs

#162 Postby Scha » 03 Mar 2017, 18:44

That's ok, now. Thank you for help.

orangeblood
Posts: 22
Joined: 17 May 2016, 17:04

Re: Bugs

#163 Postby orangeblood » 06 Mar 2017, 11:29

What determines if points are awarded for winning a game? Was disappointed to see no points for winning T&E #403.

Also, there is a bug in T&E where it awards a point for a tile that joins two kingdoms. Happened my last turn in #403 when I got a green point.

king achilles
Posts: 197
Joined: 14 Jan 2016, 11:50

Re: Bugs

#164 Postby king achilles » 06 Mar 2017, 20:20

orangeblood wrote:What determines if points are awarded for winning a game? Was disappointed to see no points for winning T&E #403.

Also, there is a bug in T&E where it awards a point for a tile that joins two kingdoms. Happened my last turn in #403 when I got a green point.

The score awarded is limited by the number of games the newest player in the game has. It is further explained in the Help tab then click on Scoreboard.
https://triqqy.com/#/help/scoreboard
In your game, there were 2 newbies, and 1 near newbie (in T&E), so points were limited to 0.

Your Bug report is being looked into.

orangeblood
Posts: 22
Joined: 17 May 2016, 17:04

Re: Bugs

#165 Postby orangeblood » 06 Mar 2017, 20:55

king achilles wrote:The score awarded is limited by the number of games the newest player in the game has. It is further explained in the Help tab then click on Scoreboard.
https://triqqy.com/#/help/scoreboard
In your game, there were 2 newbies, and 1 near newbie (in T&E), so points were limited to 0.


Interesting. Well, needless to say, it would be tremendously wonderful to be able to see who is inviting (i.e., the players currently signed up and waiting for a game to fill), or limiting your invites to players of a certain rating.

Related to all this, trying to start a game here is a mysterious black box.

king achilles
Posts: 197
Joined: 14 Jan 2016, 11:50

Re: Bugs

#166 Postby king achilles » 06 Mar 2017, 22:23

^ Bug should be fixed.

orangeblood
Posts: 22
Joined: 17 May 2016, 17:04

Re: Bugs

#167 Postby orangeblood » 07 Mar 2017, 13:43

king achilles wrote:^ Bug should be fixed.



Thank you! As you continue to improve the game (T&E), please consider:

1. A clearer way to indicate how many tiles have been put up for a battle (probably best in the existing top message, such as, "Select tiles for blue battle. PlayerXYZ has committed 4 total.")

2. A conflict/handshake tile whenever a tile joins two kingdoms.

3. Further down the wish list, it would also be a nice touch to add mouseover messages. For example, mousing over a leader would bring up something like "PlayerXYZ King: External power 4, internal power 2."

4. The ability to click back in the log and see the board actually change is nice. However, this is frozen whenever a battle is in progress.

Zarkov
Posts: 60
Joined: 13 Nov 2016, 11:21

Re: Bugs

#168 Postby Zarkov » 11 Mar 2017, 10:19

New bug: No committing of tiles possible when starting a war

In game T&E 389, I started a war as the bull player between my blue bull and the blue bow by placing the black settlement tile in the screenshot below:

Image

After placing the tile, the game should have asked the attacker, i.e. me, to commit blue tiles from my hand as support. [Edited: Instead, it switched first to the bow player to commit, and only after that back to me.]

king achilles
Posts: 197
Joined: 14 Jan 2016, 11:50

Re: Bugs

#169 Postby king achilles » 12 Mar 2017, 21:39

Zarkov wrote:New bug: No committing of tiles possible when starting a war

In game T&E 389, I started a war as the bull player between my blue bull and the blue bow by placing the black settlement tile in the screenshot below:

Image

After placing the tile, the game should have asked the attacker, i.e. me, to commit blue tiles from my hand as support. [Edited: Instead, it switched first to the bow player to commit, and only after that back to me.]

- this should be fixed.

Knivel
Posts: 9
Joined: 17 Nov 2016, 09:17

Re: Bugs

#170 Postby Knivel » 25 Apr 2017, 05:11

Major issue: Tournament Game 427, Round 27, Finished

The game ended with a tile draw by scha. There are several bugs:

* It says that the game ends with no winner. But scha has one more point and should be the winner.
* The game is part of a tournament. After it finished, I entered the next round of the tournament. Why is that if there is no winner? (Also, scha should be in the next round, as he has one more point.)
* Finally, the game board is displayed with no tiles on it - except one catastrophe tile.


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