ConquerWorld - If I have a spy (Master Spy Lv10) in an enemy unit(stack) - they can't see into an adjacent hex if that hex is covered by a cloaker of another faction, shows as 'Unknown Territory'.
Saw this in a game I am playing, so I created a simulation to see if I could figure out what's going on, and I came across two more oddities in addition to not being able to see adjacent hexes.
1) I had two of RandBot's stacks infiltrated (@ Master Spy Lv10), a turn or 2 later one stack was no longer infiltrated and it appeared I did not take a Rep hit (so it wasn't from an 'interrogation' action, which should have been impossible anyway due to Randbot having no cash/income/cards) - I was able to infiltrate that same stack again (Hex 4-10 @ Lv5 this time).
2) I moved the other infiltrated stack of archers into a adjacent hex (6-10) that was displaying 'Unknown Territory' - that stack disappeared from view and isn't on my "Spy Network' list. Not sure if it's gone or just out of sight, but wanted to stop there in case it is something that can be looked at.
The simulation game is
https://www.conquerclub.com/player.php? ... nquerWorld