Bugs

Triqqy discussions about board games, card games and other matters of grand import
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king achilles
Posts: 197
Joined: 14 Jan 2016, 11:50

Re: Bugs

#271 Postby king achilles » 14 May 2020, 17:48

melisgl wrote:In https://triqqy.com/#/game/Ra/149, Koronin runs out of time on every move, which takes days, of course. They are seemingly eliminated from the game, but on the next turn they are back only to time out again. At this rate, the game should end at around Christmas 2021.

^ He should be out now.

melisgl
Posts: 9
Joined: 22 Mar 2020, 12:47

Re: Bugs

#272 Postby melisgl » 30 May 2020, 17:41

king achilles wrote:
melisgl wrote:In https://triqqy.com/#/game/Ra/149, Koronin runs out of time on every move, which takes days, of course. They are seemingly eliminated from the game, but on the next turn they are back only to time out again. At this rate, the game should end at around Christmas 2021.

^ He should be out now.

Indeed. Thanks.

But now I seem to be stuck in that game. I have no other option than to commit Sun 9, but then the animated wheel with the "Updating Debates" and similar messages below it never stops spinning.

gidi(MDL)
Posts: 17
Joined: 03 Jan 2020, 06:06

Re: Bugs

#273 Postby gidi(MDL) » 02 Jun 2020, 17:29

In Samurai game 1846 I am stuck at turn 6. The game says " Ending Turn (Samurai
#1846, Round 6, Ending Turn ), and does not let me do any moves

king achilles
Posts: 197
Joined: 14 Jan 2016, 11:50

Re: Bugs

#274 Postby king achilles » 02 Jun 2020, 19:33

melisgl & gidi(MDL), and even Clearush, all your issues have been forwarded.

Update:
Feel free to check your games again.

gidi(MDL)
Posts: 17
Joined: 03 Jan 2020, 06:06

Re: Bugs

#275 Postby gidi(MDL) » 15 Jun 2020, 10:34

New bug - in Tournament #2451, Round 11, Action 1
After LePrat was time-eliminated, the game allowed me to do an illegal move placing the red leader in a place that connects kingdoms and without triggering a revolt. Now we have a crisis of fate with 2 head priests:)

If you can fix/rewind the game, preferably to before LePrat was eliminated, that would be even better.

P.S.
Thanks for the Samurai fix

gidi(MDL)
Posts: 17
Joined: 03 Jan 2020, 06:06

Re: Bugs

#276 Postby gidi(MDL) » 15 Jun 2020, 10:35

New bug - in Tournament #2451, Round 11, Action 1
After LePrat was time-eliminated, the game allowed me to do an illegal move placing the red leader in a place that connects kingdoms and without triggering a revolt. Now we have a crisis of fate with 2 head priests:)

If you can fix/rewind the game, preferably to before LePrat was eliminated, that would be even better.

P.S.
Thanks for the Samurai fix

king achilles
Posts: 197
Joined: 14 Jan 2016, 11:50

Re: Bugs

#277 Postby king achilles » 16 Jun 2020, 19:51

Could you check your game again?

gidi(MDL)
Posts: 17
Joined: 03 Jan 2020, 06:06

Re: Bugs

#278 Postby gidi(MDL) » 17 Jun 2020, 07:52

Tournament #2451 - now we are no longer in the "impossible" situation, but my red leader was just returned to me.
So this way I just lost my turn. If it could be rewinded back to my turn that would be great. If not I will continue like this.

thank you.
Gidi

king achilles
Posts: 197
Joined: 14 Jan 2016, 11:50

Re: Bugs

#279 Postby king achilles » 17 Jun 2020, 18:40

Unfortunate consequence of the eliminated player... something the original game doesn't itself deal with, and clearly there are some issues with it here. That was the best fix we can do for this as there is not an easy way of unwinding subsequent turns. Best of luck in your game.

gidi(MDL)
Posts: 17
Joined: 03 Jan 2020, 06:06

Re: Bugs

#280 Postby gidi(MDL) » 14 Jul 2020, 08:22

Thanks for the previous fixes.

I would like to draw attention again to what I think is a but in the tournament system.
In many cases the "wrong" player advances. I have occasionally "won" a round 2-1 only to be declared eliminated. This happened (not to me) e.g. in tournament 143.
This is even more often the case in the 4-player game T&E tournament, where one person say wins 2, but the person winning the third game is eliminated, and some other player is chosen to advance. I would suggest either taking the one that won 1 game as the 2nd to advance, or using some "combined points from all 3 games" system. The current system seems quite random and occasionally chose to advance a player that was time-eliminated and did not play a single move.

Tournaments here are fun, but should be a simple bracket.


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