Search found 3 matches
- 06 Oct 2020, 12:12
- Forum: Casual turn-based discussions of board games and stuff
- Topic: T&E: hidden information: wrong implementation of the rules
- Replies: 5
- Views: 20764
Re: T&E: hidden information: wrong implementation of the rules
I don't think most board game players/lovers are cheaters, on the contrary. it's a matter of staying true to the game or playing a different game... if you stay true, then at least you have the choice: - honnest people can have it as intended - dishonnest people can have the full info as you describ...
- 18 Sep 2020, 09:06
- Forum: Casual turn-based discussions of board games and stuff
- Topic: T&E: hidden information: wrong implementation of the rules
- Replies: 5
- Views: 20764
T&E: hidden information: wrong implementation of the rules
part of the beauty of this game relies heavily on its "hidden information" component : it creates tension and guessing, not knowing exactly where the others stand, just TRYING to remember which color points they got a lot and most importantly the colors they lack ! remember: your end game ...
- 18 Sep 2020, 08:42
- Forum: Casual turn-based discussions of board games and stuff
- Topic: T&E civilization tile placement
- Replies: 2
- Views: 12279
Re: T&E civilization tile placement
Tzutzu1234 wrote:It is possible to connect three kingdoms in the same time?
this is an illegal move.
p.6 from the FFG rulebook: "A tile cannot be placed where it would unite more than two kingdoms."